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Day of Defeat 3.0 ude [12/07] af [sode]lord_arcan Bruger informationspil:
Så kom den nye version af dette fede HalfLife mod. Version 3.0 skulle være noget af det ypperligste. for som udviklerne selv siger "Many a sleepless night has culminated into one of the greatest DoD releases to date and we are proud to bring it to you now."

Du kan finde version 3.0 på den officielle hjemmeside, lige her.

Her er en liste over de nye features:
  • added para_hedgerow
  • added para_kraftstoff
  • added para_glider
  • added para gameplay (see below for description)
  • added para player models
  • added Fg42 w/ Bipod
  • added Fg42 Scoped
  • added K43 rifle
  • added M1 Carbine with Collapsable stock
  • added Greasegun
  • added Gravity Knife
  • added cutscenes (see below for description)
  • added removable helmets (see below for description)
  • added enhanced in-game spectator mode to include HLTV features (see below for description)
  • added enhanced new hltv features
  • added custom hud objective icons
  • added object required capture areas
  • added new player joining server code
  • added env_model for model placement
  • added team chat for dead clients
  • added new sniper 'zoomed-in' gfx
  • fixed basic gameplay system issues
  • fixed hitboxes on players
  • fixed player animation alignments
  • fixed sniper rifle accuracy while unzoomed
  • fixed prone "bounding box" issues
  • major updates to dod manual
Para Gameplay - We are proud to add this into 3.0. The way this system works is
left up to the mapper. We allowed alot of flexability in the way to mix normal\para
gameplays now. Currently in our 3 para maps for 3.0 you will see some of the following.
Both teams will be 1 life round team, or when you die you wait for next round. You can win
by completing objectives which award more points, or wipe out the other team. Mappers can
change these settings and mix gameplays, with para 1 lifers vs. normal dod infinite life team.
The possibilities with the gameplay + objectives coding in 3.0 is endless.

Cutscenes - Maps that feature this will play a dramatic movie scene to show objectives, or set
the mood for the map. The 3 para maps featured in 3.0 have team specific joining cutscenes. Each team sees a different cutscene, and only 1 time when they first spawn up in the map. Clan matches can turn this feature off when mp_clan_match 1, and mp_clan_showcutscenes set to 0.

Removable Helmets - The new para player models feature this, we will work in the old models in future version(s). When a bullet strikes the helmet it will fly off, and the player will be without a helmet rest of round. Nearby grenade blasts can also blow a helmet off. Just a little fun addition.

New Spectator System - Incorporated HLTV features into ingame spectator system. Modes include: First person, Free\Locked chase cam, Map Free\Locked, Inset window views. Health of the player your spectating is also shown. HLTV features from 2.1 is shown on the maps as well, such as tnt, grenades thrown, objectives and their status, for the map views (inset\full map mode). Objectives status area is shown if no inset view is present as well.
kommentar(6)(Day of Defeat Mod)  op


Harkonnen Bruger information12-07-02 12:55
Det var også på tiden at den kom frem
Snowball Bruger information12-07-02 21:00
added Greasegun
added Gravity Knife

Hva dælen er det lige??
abefar Bruger information12-07-02 23:46
Det ved jeg ikke men det lyder fedt nok
clemme Bruger information13-07-02 14:15
Para gameplay er det værste lort siden CS, det er rundebaseret (lissom CS) dvs. man kan risikere at sidde og spectate i 10 minutter nogle gange.
Det der gør DoD fedt er jo netop nonstop action med pauser på max. 20 sek
clemme Bruger information13-07-02 14:17
tilføjelse:
Para gameplay sutter på den måde de bruger det i de maps der følger med 3.0
Håber snart nogle mappere laver et "alm." dod map med de nye våben og andre ting
[sode]lord_arcan Bruger information15-07-02 13:33
Sur sur sur lille Clemme omkring...