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| Day of Defeat 3.0 ude [12/07] af [sode]lord_arcan | spil: |
Så kom den nye version af dette fede HalfLife mod. Version 3.0 skulle være noget af det ypperligste. for som udviklerne selv siger "Many a sleepless night has culminated into one of the greatest DoD releases to date and we are proud to bring it to you now." Du kan finde version 3.0 på den officielle hjemmeside, lige her. Her er en liste over de nye features:
Para Gameplay - We are proud to add this into 3.0. The way this system works is left up to the mapper. We allowed alot of flexability in the way to mix normal\para gameplays now. Currently in our 3 para maps for 3.0 you will see some of the following. Both teams will be 1 life round team, or when you die you wait for next round. You can win by completing objectives which award more points, or wipe out the other team. Mappers can change these settings and mix gameplays, with para 1 lifers vs. normal dod infinite life team. The possibilities with the gameplay + objectives coding in 3.0 is endless. Cutscenes - Maps that feature this will play a dramatic movie scene to show objectives, or set the mood for the map. The 3 para maps featured in 3.0 have team specific joining cutscenes. Each team sees a different cutscene, and only 1 time when they first spawn up in the map. Clan matches can turn this feature off when mp_clan_match 1, and mp_clan_showcutscenes set to 0. Removable Helmets - The new para player models feature this, we will work in the old models in future version(s). When a bullet strikes the helmet it will fly off, and the player will be without a helmet rest of round. Nearby grenade blasts can also blow a helmet off. Just a little fun addition. New Spectator System - Incorporated HLTV features into ingame spectator system. Modes include: First person, Free\Locked chase cam, Map Free\Locked, Inset window views. Health of the player your spectating is also shown. HLTV features from 2.1 is shown on the maps as well, such as tnt, grenades thrown, objectives and their status, for the map views (inset\full map mode). Objectives status area is shown if no inset view is present as well. | ||||
| (6) | (Day of Defeat Mod) | ||
Harkonnen
12-07-02 12:55
Det var også på tiden at den kom frem
added Greasegun
added Gravity Knife
Hva dælen er det lige??
added Gravity Knife
Hva dælen er det lige??
Det ved jeg ikke men det lyder fedt nok
Para gameplay er det værste lort siden CS, det er rundebaseret (lissom CS) dvs. man kan risikere at sidde og spectate i 10 minutter nogle gange.
Det der gør DoD fedt er jo netop nonstop action med pauser på max. 20 sek
Det der gør DoD fedt er jo netop nonstop action med pauser på max. 20 sek
tilføjelse:
Para gameplay sutter på den måde de bruger det i de maps der følger med 3.0
Håber snart nogle mappere laver et "alm." dod map med de nye våben og andre ting
Para gameplay sutter på den måde de bruger det i de maps der følger med 3.0
Håber snart nogle mappere laver et "alm." dod map med de nye våben og andre ting
Sur sur sur lille Clemme omkring...


