Warcraft III interview with Rob Pardo [18/12] af The Baptizer
spil:
Daily Radar har fået sig en snak med Rob Pardo, lead designer på Warcraft III hos Blizzard.
I interviewet kommer de bla. ind på den nye og lidt vovede endring af genren fra realtime-strategi til realtime-RPG-strategi, det nye og mindst lige så vovede 3D look, nye racer og units og meget mere.
"For us hardcore gamers, you know, we get it -- I can sit down at Sacrifice and spend some time getting used to it and playing effectively. But we really want to hit that sweet spot in between the hardcore gamer and the casual crowd as well. We want to have the mainstream market play and enjoy our games, but at the same time we want the hardcore players to have all the depth they enjoy."